November 2, 2014: Ok, I've done a lot today haha (to me, idk if it's really a lot lol), it is 11:26 PM, but still on time, haha. First, I've made a facial expressions system, something I haven't done before except I did it once with a character. For normal characters, It is 12 different facial expressions, and 4 for characters with eyesbrows completedly blocked, like soldiers, since their eyebrows don't show. Also, I've made 15 soldiers with their 4 facial expressions, and their front and rear hair and different from each other. I've also made that the important character's front and/or rear hair can't be the same of anyone, so they are unique, while the normal may be repeated, since I don't have unlimited combinations of front and rear hairs (with the front and rear hairs limited, not using all hairs available in there). The characters within the scenario don't have their 12 different facial expressions ready yet, except for Michael, Trad and Abimael (Trad and Abimael aren't in the photo, just so you know lol), since I was running out of time, I wanted to post here before 12 PM, the next day. Also, I've learned alone how to merge the facial expressions in the same picture by messing around with Game Character Hub, lol. I didn't made the characters outside or haven't started the scene, but I've made something better

. Also, I've made a new character that interacts with the scene, which is Trad.