dragoonwys

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@sapoteam
If you are talking about customizing the word 'talk' to another word you change the word in the Plugin Parameters called "Common Event Name" to what you want, example 'Rumor'

If you are asking about making different things happen when you click on the 'talk' section. You just switch out the common event that is called inside your Event.
So if you want another Common Event to run when you click on the button, example a Did You Know Dialogue. You replace the Common Event: Rumor Dialogue part with that Common Event instead

Here's the example of how the event looks in an event.
gtHZqUy.png
 

sapoteam

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I am referring to how to insert a dialogue on the "talk" section. although I have entered the event as indicated, once inside the shop I use the "talk" section, the shop closes.
Thanks for the help!
 

sapoteam

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excuse me!
before you answer me i already understood my mistake, i didn't enter the common event switch number.
thank you very much for your availability too!
 

yeye on est la

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Hello Everybody,

Thank you for the nice plugin!

I was wondering if it is possible to change the dialogue window so it's not located completely at the bottom.

Thank you!1651108148276.png
 

ShadowDragon

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@yeye on est la you can either alter the params or plugin inside
to move the window_message up or use SRD_SupertoolsEngine
to move it freely, adjust width/height etc.

it's a easy way to move each window around if it's open.
I did that too.
 

yeye on est la

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@ShadowDragon Hey man! It did work! :D

I already had the plugin in my game, and I wasn't aware how easy it was to change the dialogue window :)

Thank you so much!
 

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