NPC Dialogue Shop

mjshi

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@cokes1999 it's probably cause its a file hosting site and sketchy stuff was uploaded there before. I would just bypass it, if you don't know how, use this link (but file will be deleted in 7 days): https://filebin.net/jrzqrufjfzdfehbz
 

cokes1999

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Thanks! I figured out the problem. It's either there was an issue when I copied the code into the js file or it was because I didn't name the file exactly what you named it. Mine was named NPC Dialogue Shop.js (spaces) whereas yours was NPCDialogueShop.js (no spaces)
Either way I appreciate the help and thanks for the awesome plugin!
 

cokes1999

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@cokes1999 it's probably cause its a file hosting site and sketchy stuff was uploaded there before. I would just bypass it, if you don't know how, use this link (but file will be deleted in 7 days): https://filebin.net/jrzqrufjfzdfehbz
I forgot to hit reply but I responded to the demo you sent me above. It works great but I am running into one issue now.

The shop is not an NPC, but an empty event on an ice cream truck. What I was hoping for is the ability to have a conversation with the shop owner while still in the shop. Is there any way I can do this? Here is a video of the issue.


EDIT: its also worth nothing that I tried using SRMdude's super tools engine but an error comes up saying I am not allowed to edit this window.
 
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mjshi

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@cokes1999
Yeah, plugin file names are really important.

That's just how it is, you can't really have dialogue in the shop scene so it exits to the map.

You can use events to show a picture of the NPC while the messages show though!
 

cokes1999

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@cokes1999
Yeah, plugin file names are really important.

That's just how it is, you can't really have dialogue in the shop scene so it exits to the map.

You can use events to show a picture of the NPC while the messages show though!
That's a good idea. I was using neldersons replace window with picture for the shop but what I could do it just show a picture in that exact spot while I talk to the guy. Thanks :)
 

Legend20

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I'm having trouble trying to make the rumor text work. Every time I set something up and test it out, the shop just closes.

Here's a clip of what I'm talking about.

And here is what my current event looks like:
RPGMV_WYNU4D20Eh.png

Basically, what's happening here is.
1. I have multiple variables set to be different text that AidenFinchPrince says
2. Then the same thing happens with the shopkeeper (ChefMoraki)
3. The Shop Process begins with all the items I put available
4. And then I did the common event thing that was in the help file.

What should be happening is, it pops up with text in the rumor box that I've scripted through the common event.
RPGMV_M6a7uII4yq.png
I've been switching around doing a bunch of different things but I still get the same thing. It always closes the shop without saying anything. Buying, Selling, and Canceling work though.
 

mjshi

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I'm having trouble trying to make the rumor text work. Every time I set something up and test it out, the shop just closes.

Here's a clip of what I'm talking about.

And here is what my current event looks like:
View attachment 152007

Basically, what's happening here is.
1. I have multiple variables set to be different text that AidenFinchPrince says
2. Then the same thing happens with the shopkeeper (ChefMoraki)
3. The Shop Process begins with all the items I put available
4. And then I did the common event thing that was in the help file.

What should be happening is, it pops up with text in the rumor box that I've scripted through the common event.
View attachment 152008
I've been switching around doing a bunch of different things but I still get the same thing. It always closes the shop without saying anything. Buying, Selling, and Canceling work though.
Have you tried cross referencing against the example setup in the demo project? The file bin is expired but the tinyupload link should still be up.

Edit: I would also check that you set the talk switch id correctly, default is 1 but looks like you're using switch 11 here
 

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