NPC Doesn't Move Correctly

pokenom08

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In short, there's an npc, doesn't move the way I tell it to. Triple checked everything and it won't stop spinning.

Recorded a short video for proof and context.
 

Kes

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'Tech Support' is for when you can't get the engine itself to run.
[move]RPGMaker MV[/move]
 

Andar

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A video of the event moving is useless.
What we need to help is a Screenshot of the event and the moveroute you give it, and how you give it.
 

Bex

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Let me take my Glass Ball and be a Prophet.

The 3rd Eventpage is never activated.
The seccond Eventpage Loops over and over again.
Skip if cannot Move is producing the error in combination with missing Wait for Completion mark.
And finaly after the Moveroute the Eventpage needs to be changed from 2 to 3 by activating its condition.

Let me know if i guessed correctly. :)
 

Llareian

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Your page 3 condition (Self Switch B ON) does not match the switch you activated at the end of page 2. (Self Switch C)

EDIT: This is, of course, assuming that the switch you activate in the ELSE branch is the same as the one you activate in the IF branch. As previously noted, you didn't show us all of the event pages so we can only guess.
 

Bex

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Edit:
Your Events seccond Eventpage is on Auto Run, this makes that the Player cant move anymore.
You should switch it to Paralell insteed.
 

pokenom08

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The 3rd Eventpage is never activated.
The seccond Eventpage Loops over and over again.
Your Events seccond Eventpage is on Auto Run, this makes that the Player cant move anymore.
You should switch it to Paralell insteed.
Welp, I didn't notice that. I'm not gonna question why it only ran that first line, cause it worked perfectly once I changed the self switch.

Thank you!
 

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