NPC graphic changes to a graphic I didn't set

Paramaxis

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Ok, so I wont go into too much detail since it's pretty simple. I just need to know the fix.


What happens is -


I've made a switch so when a certain thing happens, one of the events in the room's graphic changes (From it's original to it's injured version, if you wanted to know.)


This doesn't happen for some reason, and in stead it changes to an injured graphic, but not the one I set. 


Here are some screenshots:


http://prntscr.com/bkx2ot


http://prntscr.com/bkx2y5


and this is what happens in-game:


http://prntscr.com/bkx46y


It isn't an issue with the switch (at least I think) since it picks up that the switch has been activated, so the graphic must change. But why does it change to this random guy? Am I missing something simple here? Sorry if it's such a stupid question, kind of new to RPG Maker :)


Thanks.
 

Kuro DCupu

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Uncheck the Walking Animation option and checklist the Direction Fix on the second page with the switch.


The injured graphic spritesheet include many injured people in one spriteset, so the direction and animation still count.
 
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