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    Hello all im pretty much a new face around here. Forgive me if this is in the wrong section. I've never really used a forum aside from gathering information but i think I'd like to make a home here so if you wouldn't mine leveling me up that'd be great 

 

Introductions aside there has been something plaguing my mind for a while now very much as the title says...

 

NPC-itus:

Npc-itus is a term me and my bro coined to describe static npc's. their whole life in the game is to sit there and say: "oh lovely weather today", or "Don't forget to save Maria", or "Don't worry we'll take care of the village" or my favorite

 ".  .  ."   over and over and over and over again...

 

I like to at some point in a game go back to where it all began if possible and see if anything has changed or if there was something i missed. and very rarely have i been rewarded for doing so 

the same npc's the same things going on ...one time i went back and the village was still on fire...and according to the game about 2 years had passed.  "GG" is all i can say 

 

What i would like to know is ...

  • have you ever been curious enough to go back and explore around areas that you've already been but perhaps were rushed along by story plot?


  • when you're developing your own rpg are you particularly worried about how the player might view the npc's that shape your world

  • Would Dynamically evolving npc's Enhance overall gameplay / enjoyment ?​


 

Thoughts? , Opinions ? 

 

 

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