NS_ERROR_NOT_AVAILABLE in HTML5-version

Deklaration

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Hi!

Finished my game and I can get it to work on iPhone, Android and regular Mac/Windows, but I haven't been so lucky with browser.

I've uploaded the files, but when I try to play the game I get an error.

On Chrome, I get:

InvalidStateError 

Failed to execute 'drawImage' on 'CanvasRenderingContext2D': The HTMLImageElement provided is in the 'broken' state.

And on Firefox, I get:

UnknownError
[Exception... "Component is not available" nsresult: "0x80040111 (NS_ERROR_NOT_AVAILABLE)" location: "JS frame :: https://dl.dropboxusercontent.com/u/31246357/js/rpg_core.js :: Graphics._paintUpperCanvas :: line 1833" data: no]

The Firefox error window points me to line 1833 in the rpg_core file. That line says "context.drawImage(this._loadingImage, dx, dy);"

I've tried reading about the Chrome error and it pointed me to these lines in pixi:      

// new Image() breaks tex loading in some versions of Chrome.

        // See https://code.google.com/p/chromium/issues/detail?id=238071

        var image = new Image();//document.createElement('img');

        if (crossorigin)

        {

            image.crossOrigin = '';

        }

 

The problem is that I have no idea what the actual problem is. I guess the "document" line is wrong, or that the images isn't loaded when the game boots up. But I really have no idea. 

This could be an easy fix, I don't know, but I would really appreciate all the help I can get. 

 

Thank you so much!  :D

 

Also, this problem might not be related to "javascript/plugin support", but I figured the thread was best fitted here. 
 

Zalerinian

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Sorry, are you trying to host the game from Dropbox? That probably isn't the best idea for a Web game, or any website at all. Try hosting your files on an actual webhost.
 

Deklaration

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Though it woud be easiest like that. I'll try the other way around, thanks! 

Is that what's causing the issue?
 
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Zalerinian

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It could be, I suppose. It seems that the game is using canvas mode, and that it's trying to draw something and its not properly set up, so the game crashes. I'm really not sure what Dropbox would have done to break it, but given how it works ever where else and you're hosting the web version through unconventional means, that'd be a good place to start looking for answers.
 

Deklaration

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Thank you. And thanks for the fast answer!  :rock-left:   ;)
 

Zalerinian

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Just to double check, did that happen to be the answer?
 

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