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- Jan 23, 2017
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Hey!
I'm making a Nursing Simulator and I'm struggling with a key mechanic.
After the player adds various "medicines" to their inventory as items I want them to be able to:
1. Go a patient, select the medicine needed, select the quantity needed and
2. Have those items and quantities removed from their inventory.
As you can imagine this is a pretty big key mechanic for a nursing simulator. But I am struggling to wrap my head around how to do this.
I feel as though once this is done everything else will flow nicely.
Do you have any idea on how I may tackle this?
I'm making a Nursing Simulator and I'm struggling with a key mechanic.
After the player adds various "medicines" to their inventory as items I want them to be able to:
1. Go a patient, select the medicine needed, select the quantity needed and
2. Have those items and quantities removed from their inventory.
As you can imagine this is a pretty big key mechanic for a nursing simulator. But I am struggling to wrap my head around how to do this.
I feel as though once this is done everything else will flow nicely.
Do you have any idea on how I may tackle this?


