- Joined
- Dec 11, 2013
- Messages
- 48
- Reaction score
- 21
- First Language
- English
- Primarily Uses
hi!
i just started reading this thread tonight, i started with the first post, and watched all the videos in the order you released them, so i really feel ive watched the game grow without even playing the demo!
I like the dedication you have shown to making this game the best it can be, you guys are good role models for people new to rpgmaker like myself!
so here are my impressions without playing the demo yet:
*The youtube intro vid was nicely produced! a great way to add professionalism when you release the game commercially
*Great distinctive custom battle art! i like how you have decided to animate the characters as they fight, it really does make it more fun to watch
*very attractive overworld menu system with the squares, it was easy to understand right away for me just from watching the youtube vids- is it a custom menu script? im still kinda new here and have not decided on an actual menu system for my 1st game, is the one you are using available for modification? (just wondering!)
* fishing looks cool, but it seems like even though you have the custom minigame for catching the fish, it seemed you were always easily able to catch the fish, after i play the demo i will report back how it plays
*i like the idea of non-linearity very much, just having fun and exploring an island sounds great, with choices that change the outcome of the game
also, im glad to hear you found a music person! i would have jumped at the chance to help you out musically or with artwork, but i am glad you found someone!
let me know if you ever need anymore help
so i will DL the demo and play it this weekend and report back with my findings
good luck with your game, i hope it is successful when you release it commercially
i just started reading this thread tonight, i started with the first post, and watched all the videos in the order you released them, so i really feel ive watched the game grow without even playing the demo!
I like the dedication you have shown to making this game the best it can be, you guys are good role models for people new to rpgmaker like myself!
so here are my impressions without playing the demo yet:
*The youtube intro vid was nicely produced! a great way to add professionalism when you release the game commercially
*Great distinctive custom battle art! i like how you have decided to animate the characters as they fight, it really does make it more fun to watch
*very attractive overworld menu system with the squares, it was easy to understand right away for me just from watching the youtube vids- is it a custom menu script? im still kinda new here and have not decided on an actual menu system for my 1st game, is the one you are using available for modification? (just wondering!)
* fishing looks cool, but it seems like even though you have the custom minigame for catching the fish, it seemed you were always easily able to catch the fish, after i play the demo i will report back how it plays
*i like the idea of non-linearity very much, just having fun and exploring an island sounds great, with choices that change the outcome of the game
also, im glad to hear you found a music person! i would have jumped at the chance to help you out musically or with artwork, but i am glad you found someone!
let me know if you ever need anymore help
so i will DL the demo and play it this weekend and report back with my findings
good luck with your game, i hope it is successful when you release it commercially

