I'm going to be completely honest though about why I'm salty about accusations against me in specific in making this thread:
I'd much rather have never bothered making this thread and left the discussion of obfuscation as closed forever. But I felt that wasn't the right choice for the forum to not be able to discuss something major in the community. I'm moderating it directly because I didn't want anyone else to have to do it. Asking volunteers to deal with this thread isn't fair, and Archeia can't moderate this thread for obvious reasons.
I would rather just be grilling burgers or something, it is a wonderfully beautiful Saturday outside here.
That's a terribly dangerous mindset which allows for the growth of harassment inside any community.
You are partially right. No one person can de-toxify a community. That's why it takes an equal effort on the side of people that want to create a better community to counter those creating the toxic atmosphere.
Personally, I'd rather drive away toxic people than allow them to drive away people that could help the community grow. Ideally, they realize their behavior is toxic and become a more valuable member of the community, but we both know that is unlikely to happen as you state.
No one has to accept harassment to be a member of a community. Period.
@Astrea I'm not part of VS, that is why I'm the one moderating this discussion.
Also, the only member of VS that is part of Degica or part of our moderation staff is Archeia. We've already talked about this in the staff boards, but Archeia is not going to be moderating any thread about VS stuff unless it is removing de-obfuscated code (as that is time sensitive and a clear cut violation).
She did delete a post in queue last night about VS but that was because she directly linked it to me, and I was like "oh, delete that, I'm going to make a longer post tomorrow and I'm on my phone right now and it's a pain to moderate from that".
As for non-moderation: People on this forum should still be allowed to act as users on the forum. Being a resource creator, they should be allowed to post just the same as any other resource creator on the forum is allowed to post. Making restrictions specifically for them isn't doing anything but penalizing them unfairly.
Honestly forgot Caz
That said, Caz isn't moderating any VS threads either.
To reiterate some key points: the customization inside the plugin parameters are not a perfect solution. I know that. But I'm not going to change that. Why? Because that jeopardizes the trust my teammates have given me with their code. Even if it's for the community, I will not betray their trust.
Call it childish, call it useless, call it bad for the community, whatever you will. But I will not betray their trust.
A sad truth, Even as a Professionnal NSFW artist the community I frequent can be quite ...toxic sometime I had this experiences with a follower who went :To be blunt: You cannot un-toxify a community, and I personally feel that it's something to be known and expected. No one person here can change the entire community, so a plugin developer has to understand that part of being involved here is going to be that toxicity.
Not much has actually changed, this is a platform for entry-level videogame creation, quite literally an "easy mode" for newbie game devs. That's not a bad thing, but it does determine the demographic.
Harassment isn't okay. It's awful and I wish it didn't happen, but it's a very real part of the online space. If an individual doesn't want to be part of that, then they shouldn't be. I'm not going to be, for that exact reason.
We can consider that, in fact, even users who use open source software do not personally check the code, but trust the judgment of the community behind it. Now, I would like to know what is the reason that led the team to overshadow the plugins.
Repeating my points: 1) If you don't know what's going on, you can't say if the code does only what it says it does and how it does it. Therefore, it is impossible to optimize. 2) In programming in general, one of the greatest sources of study is to study other people's codes. Obfuscated code is, in my view, a very childish obstacle. I expected more from people experienced in the area.
And well, there is not much to comment on. I would like to leave some suggestions. The first is that plug-in users, developers and interested parties research about deobfuscating. Don't just learn about, but actively decode anything you put into your projects. Remember, it's not just about your machine. It's about the players' machines, the servers where you host your projects. The responsibility for anything will be yours.
Finally, I don't see why using a coded plugin if we have a team of excellent programmers making free, open-source code. They are not new members, they have been programmers since the days of VX, with experience and knowledge.
This, so much this.Here is the thing though: If there was the connection that people think exists, I would just say it exists.
There is literally nothing wrong with two businesses doing business with each other and coordinating a mutually beneficial situation. Just in this case, that isn't what is happening.
Like, in what world would "Company partners with most prolific third party content creator for their product" be a controversial thing? That is normal business. And Yanfly is the person leading the VS coding, and was the most prolific coder from MV.
We DIDN'T partner with VS, but honestly I would have been for it if it could have been arranged.