- Joined
- Sep 22, 2016
- Messages
- 3
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- 1
- First Language
- Spanish
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Hello everyone.
I just started my very first project and I have a couple of questions regarding the event creation.
In the game, the player controls a man. Right at the start of the game, the man's wife calls him and asks him to take a teddy bear up to the daughters room.
My question is if it's possible to create like a "quest" which you must take the object and place it somewhere in the kid's bedroom, and only if you do that you can move on.
Thank you!
I just started my very first project and I have a couple of questions regarding the event creation.
In the game, the player controls a man. Right at the start of the game, the man's wife calls him and asks him to take a teddy bear up to the daughters room.
My question is if it's possible to create like a "quest" which you must take the object and place it somewhere in the kid's bedroom, and only if you do that you can move on.
Thank you!


