Ocarina Script (+demo)

Lokana

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Do you think this script would work in RGSS3?
 

Neon Black

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Do you think this script would work in RGSS3?
Not yet, but I do plan to port it for vxa along with my lockpick script. Sorry, you'll just have to wait.
 

Lokana

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Ok, that's fine I just wasn't sure if the two were mostly compatible like with C+and C++.
 

Neon Black

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What do I name the graphics?
You actually only need the middle one and one of the note sets (either the top note or the bottom note sheet). By default, you need to name the middle one "Stff" and whichever note you choose to use "NoteSheet", though the script is configured by default to use the bottom set of notes, not the top note. To change the names in the script, go to lines 171 and 182 by default.

It was also pointed out to me that the link to the demo was broken. I fixed it. For any future reference, the lockpick script uses the same demo.
 

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