OcRam

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@OcRam How can I check that? In the console log? I'll check asap but can't reach my pc today.
Sorry for the late answer (summer holidays).

I think one way would be to enable "Debug" mode in parameters and check if "_gameJustLoaded -flag set to true" appears to console log (F8) after load.
 

gRaViJa

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@OcRam No problem, will check it out. I also have a weird issue that i can't open the console log so i'll have to look into that as well (I have a feeling that it's a mac related issue, luckily I also have a windows laptop). Anyway, i'll get back to you asap :)
 

Radlerdani

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What a incredible Plugin!
Thanks for your work.
 
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Radlerdani

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Got an Issue. After the battle my BGM from the overworld dosent come back again.
I figured out why - my battle theme start over the Troop Event with a commentary. Seems like it overwrite my BGM from the Map. (its the YEP_BattleBgmControl Plugin)

If i delete the commentary out of my troop event - and the maker plays the default battle music - it works. After the battle my overworld music comes back.

If i disable the OcRam Audio EX Plugin and the battle theme start over the commentary, everything is also fine. My overworld BGM comes back like it should be.

EDIT:
Fixed it.
Place the OcRam_Audio_EX Plugin ABOVE (!) the YEP_BattleBgmControl.
The BattleBgmControl Plugin dosent do much, so you can put it far down on your plugin list.
 
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VaiJack8

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Heyyy

This is a great plugin, I think it's essential for every project. But is there a chance it could be made compatible with MZ + FOSSIL? xD As of now, it gives me this error.

Thanks in advance.


UPDATE: I didn't notice you made this available for MZ, too. Thank you so much! I'm gonna try it out a little bit and maybe I'll buy the license in a few months, as soon as I decide what kind of project I wanna do. Thanks again br0 <3
 

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