Servant of the Universe
- Aug 2, 2016
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Thank you for the message!Ahhh!!! now I got it! I though the force_ids just would add extra enemies! SORRY!!!
I mean to add enemies before battle, for example...
* If there's 5 spiders and 5 bats in a map as events that moves... and the player clicks in 1 spider event, a battle would start with at least 1 spider;
* If near the spider/player is near another spider and 1 bat, the enemies battlers would be 2 spiders and 1 bat
* It could be a radius event detect or something like, that detects "battler events" near, and join them in the same battle
It would be like in Chrono Trigger, but, why I don't use Chrono Engine? well... I still prefer the battle system more complex that I made with action sequences and another conditional things so I tried to use yours to avoid the premade trops!
This is cool idea! I will try to find time to do this. I will notify you when I have more info or schedule to this.