Hi, wanted to say this stuff is incredible, but also wanted to report a bug.
I just installed your plugin on a fresh project with no other plugins and have found that after a couple of steps, the characters would no longer be able to move despite keyboard inputs. I haven't put in player 2 or anything, only inserted the plugin and walked around with only player 1 and my character freezes after a short distance. He can turn around but not move. My RMMV software is fully updated and I have no deviations from a starter project at all. At times, my character will be able to move in only 1 direction also, instead of just freezing in place. Please help . Your work is a divine gift that I've dreamed about for so long so it's disheartening to see it torture me like this. Above all, thank you!
I'm getting a TypeError "Cannot read property 'isReady' of undefined" upon starting my game with the plugin activated. I've tried disabling every other plugin and it still persists. Even starting a whole new project with OcRam_Passages as the only plugin I'm getting the same error. This is driving me crazy lol. Could there be something wrong with the latest hotfix?
Edit: It appears updating from MV 1.3.5 to 1.5.1 has fixed the issue.
Brilliant plugin !! I've been looking for something like this for ages!
Just a problem .. I created a secret passage and put an item (empty event) that can only be picked up inside the passage, below, however the item is still still taken over .. I put the comment: <lower> and tried to use the plugin: floor_level event low .. but did not result ...
obs. I am in a test project, without any other plugin, MV 1.5.1
Congratulations on the work!
I tried to replicate problem you described, but everything worked as supposed... Can you send screenshot from Passages plugin parameters?thanks for the quick response! But I checked and did as you said ... it's weird .. even used another version of the maker, but still .. follow the attached pictures of how I'm trying to do ...
obs.: sorry for portuguese images...