- Jan 25, 2015
- Reaction score
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Love. This. I'm now thinking you could add weather icons to it for your weather plugin.
Thank you for the messages,must not have seen them in the download. They were in the zip file?
I’ll wait for the next update then for that function. It would be something I’ve been looking for a while. I’m a ways off before I implement time and weather. I will also say I’m glad you’ve done this @OcRam. I’ll be sure to make another donation to your cause.Thank you for the messages,
I have made icons only for the day phases at the moment, but basically it would be quite easy to implement weather icons also. I will add this feature to next version. (might require update to both time and weather system)
My man! Downloading tonight and will test it out.Latest version - v2.02 (released 2020/02/22)
- NOTE: This is dual update with OcRam_Weather_EX!
If you use both: They must be updated and possibly re-installed at the same time!
- OcRam_Core v1.03
(All images are now located in .\img\ocram -folder!)
- Weather info on map and in menu (Credits to: @dragonx777 )
(weather info requires OcRam_Weather_EX -plugin v2.04)
- Dynamic month length, weekdays, seasons and months
(Credits to: @arcadejump and @DeadlyEssence01 )
Thank you for the message,I'm interested in using this weather plugin for my project, I basically only need to use rain/storm and the digital clock to cycle weather and day/night etc.
I'm struggling however on how to configure this accordingly and I cannot seem to find the core plugin which is apparently needed in order to run this plugin.
Thank you for the message,OK, I have what I need but I feel the instructions is lacking a little in how to set up properly. A few pointers I wish to bring up in order for me to have a better understanding.
I hope I don't come across as a pain- usually really complicated plugins like this that all work off time/day/weathers that have so much to tamper with are difficult for me but I really do want to implement a good day/night cycle with weather thrown in on the odd occasion. Do you have a project demo that can help demonstrate how to set up?
- How do you define indoors to be weather immune? I'm assuming you add a note tag to the map's properties but I can't be sure.
- I'm lacking in understanding on how to set up the clock and it's resources.
- If I wish to limit weather types such as rain and storm/lightning only how to I remove the other weather types in use all together?
Thank you for the message,This works very well. I think I figured out how to change the default images, but I was wondering how I can have weather icons for each of my weather types (I have more than 4). I looked at the code and it says to name the image 'weather' + w.id. The sample image file as weather0, which is "clear" I assume, then the other 3 show either weatherx or weather-x. Is there a difference?
Perfect. Once I finally get my world map done, I’ll be sure to share how I’m using this system.Thank you for the message,
0 (weather0.png) = Clear
-1 (weather-1.png) = Built-in rain
-2 (weather-2.png) = Built-in storm
-3 (weather-3.png) = Built-in snow
>0 (weatherX.png) = What ever weather you have created
So if weather id 9 is active then weather9.png will be used.
Thank you for message,
I just realized I misspelled. I mean “moon” not “noon” lol. something akin to FF4: the after years where the moon phase changes every so often (probably a variable each time you stay at an inn) and add buffs and debuffs to magic.Thank you for message,
Do you mean every day phase would have additional phases or day phases would be dynamic also (like weekdays and months)?