OcRam

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I want that the BGS also play in indoor maps (Houses, Cave entrances), but the bgs wont Play even if set the "indoor volume multiplier" to 1 in the plugin settings.

But this happens only when i use the automatic weaher change from your Plugin or the Plugin Commands. When i use the built in weather function over the editor, then all is fine

Example: I use the Plugin Command (for Rain) " weather-set 1 9 180 300" the bgs wont play on indoor Maps and fade in again when i walk from one Outdoor Map to another Outdoor Map.
The same goes for the automatic weather Change.
Thank you for the report!

I don't know what has happened in which version, but indoors BGS has dropped off in some update! Can't believe I haven't noticed this before (maybe one reason is that I rarely use headphones).

Anyways - I have now fixed this issue in Weather_EX v2.11 (remember to use dropdown to select MV engine)
 

Foerster

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Thank you for the quick fix. Now the bgs plays also in indoor maps.

But now is another issue with this fix occured!

When you now start the game in an indoor map or walk in an indoor map without any weather effects active, this error occurs.

TypeError: Cannot read property 'Type' of null
at getCurrentWeatherBGS1 (OcRam_Weather_EX.js:1018)
at Scene_Map.<anonymous> (OcRam_Weather_EX.js:810)
at Scene_Map.c.(anonymous function) [as onMapLoaded] (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/js/plugins/OcRam_Weather_EX.js:28:135)
at Scene_Map.isReady (rpg_scenes.js:561)
at Function.SceneManager.updateScene (rpg_managers.js:2018)
at Function.SceneManager.updateMain (rpg_managers.js:1983)
at Function.SceneManager.update (rpg_managers.js:1907)
 

OcRam

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Thank you for the quick fix. Now the bgs plays also in indoor maps.

But now is another issue with this fix occured!

When you now start the game in an indoor map or walk in an indoor map without any weather effects active, this error occurs.

TypeError: Cannot read property 'Type' of null
at getCurrentWeatherBGS1 (OcRam_Weather_EX.js:1018)
at Scene_Map.<anonymous> (OcRam_Weather_EX.js:810)
at Scene_Map.c.(anonymous function) [as onMapLoaded] (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/js/plugins/OcRam_Weather_EX.js:28:135)
at Scene_Map.isReady (rpg_scenes.js:561)
at Function.SceneManager.updateScene (rpg_managers.js:2018)
at Function.SceneManager.updateMain (rpg_managers.js:1983)
at Function.SceneManager.update (rpg_managers.js:1907)
OMG! :kaoswt:

Sorry! I have now uploaded v2.12
 

id0

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Hello, OcRam. How can I disable rain particles, but without broke other storm functionality, thunder, and so on... I only want to use parallax(layers) for rain.
 

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