OcRam - Weather_EX plugin

OpenTangent

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I've also noticed that rain audio is stopping abruptly (outdoors) for no reason and then fading back in again. Any idea what's causing that?
 

OcRam

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Thanks for the quick response @OcRam. Another thing; I can't seem to hear any audio while <indoors> except for the sound of thunder. I have set [Disable weather indoors] to "false". Am I missing something?

One last last thing; before I switched to your weather plugin I wrote my own weather system (which was very basic in comparison to yours). With mine, instead of reducing just volume indoors I also reduced pitch which sounded quite good for an indoor environment. In your plugin I found AudioManager._currentBgs[2/3].pitch and I added * 0.2 at the end. Hopefully that works but I can't test it because I don't hear the weather audio indoors.

Other than that I am very pleased with all your plugins, they are a huge improvement over my own attempts at a weather and day/night system and some of the other plugins will be very useful too. I'm definitely going to buy the full 40€ commercial pack for my project. Thanks for all the great work.
Thank you for the message,

I have now released v2.09 where you can set volume and pitch multipliers for indoors! Also fixed the indoors BGS bug ;)

EDIT: Only thing that comes to mind is that rain stops and next weather is also rain. Some users had problems when plugin name has changed to OcRam_Weather_EX (1).js for example. All plugin names must be kept original.
 

OpenTangent

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Thank you for the message,

I have now released v2.09 where you can set volume and pitch multipliers for indoors! Also fixed the indoors BGS bug ;)

EDIT: Only thing that comes to mind is that rain stops and next weather is also rain. Some users had problems when plugin name has changed to OcRam_Weather_EX (1).js for example. All plugin names must be kept original.
Thanks @OcRam
 

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