OctoBattle not showing MP/TP gauges correctly when swapped

Discussion in 'Javascript/Plugin Support' started by Switz, Jul 9, 2019.

  1. Switz

    Switz Veteran Veteran

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    My game has actors who can and cannot use magic, but all use TP. For non magic folk, I want to remove the MP gauge. That works fine. However, it is still in Row #3 and looks weird so using the YEP Skill Core plugin, I used the swap codes and the gauges swapped, but they do not accumulate TP on the battle screen with OctoBattle.

    I need help to show TP filling after being moved to Row #2

    I used the OctoPack Sample Project to duplicate this issue:

    Swap command is entered into the Class note tags:
    [​IMG] [​IMG]

    However, while in Row#2, TP refuses to fill

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