OctoBattle not showing MP/TP gauges correctly when swapped

Switz

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Hello,
@Archeia @OreoCookieSP

My game has actors who can and cannot use magic, but all use TP. For non magic folk, I want to remove the MP gauge. That works fine. However, it is still in Row #3 and looks weird so using the YEP Skill Core plugin, I used the swap codes and the gauges swapped, but they do not accumulate TP on the battle screen with OctoBattle.

I need help to show TP filling after being moved to Row #2

I used the OctoPack Sample Project to duplicate this issue:

Swap command is entered into the Class note tags:


However, while in Row#2, TP refuses to fill
 

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