Top row: Freelancer, Monk, Hex, Bard
Bottom Row: Mimic, Magus, Warrior, Fencer
The wanderer should be a somewhat mysterious character and set apart from others, hence the choice of light purple hair, which is not a color that people can naturally have in real life. She is given a somewhat wistful, weary expression, reflecting loneliness and some acquired cynicism, though perhaps she retains some idealism. Her face is marred with a scar, but she knows how to protect herself in a fight. Since she doesn't get close to others, the Magus, Hex, and Monk are fitting jobs for her. She is capable of graceful swordplay as a Fencer, but survival sometimes requires a bit of brutality, and this is reflected in the Warrior class. And of course, Bards may travel from place to place in search of epics to make songs of. A hime cut in the front gives a sense of dignity and keeps it practically short, but the ahoge in the back keeps her hair from looking too neat for a wanderer.
A note about the fencer's design. I noticed a costume in the generator that in its default colors reminded me of Asuna's uniform as a member of the Knights of the Blood in
Sword Art Online. Asuna was a fencer, so I decided to use those clothes as a nod to her, although I changed the colors to fit each character. As for the hat, that's inspired by Final Fantasy's Red Mage, and in
Final Fantasy Dimensions, they take on some of the skills of previous entries' Mystic Knights/Spell Fencers and Celes the Rune Knight with Spell Blade and Attune Blade, and my fencers have similar capabilities.
As for the Princess' design (shown in the September thread), I'll also mention another influence here - her look is based on that of Shirley Fenette of Code Geass, also an idealistic character, although not one with the responsibilities of royalty nor a fighter.