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Lionheart_84

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Hi, I have encountered a problem with the "basic demo" of OctoPack Battler - by Fallen Angel Olivia.
Practically:
When the Rune Lord uses for example: Fire Rune, he himself attacks twice in one turn, once physically and a second time with the fire element. Well, if the enemy dies as a result of the first shot, the second shot of fire is hurled endlessly and the game stops so without ever stopping.
Can it be solved?
 

Lionheart_84

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Another problem:

When I steal an item from an enemy, the item either disappears or doesn't add up. I'll explain: If I have 5 potions in my inventory and I steal a potion from the enemy, all of my 5 potions completely blow up. If I then steal a completely new object from the enemy, either it is added to the inventory with the amount at "x0" or it is not done at all.
Can you solve?

I also saw that the author posted the demo in this forum as well. But he has suspended the possibility of writing new questions and answers, so I don't know how to contact him. I also blogged about him, but he doesn't answer.
And I also add that I have encountered a bug on a demo that I cannot use "after even paying for it". And as if that weren't enough, the programmer doesn't bother fixing bugs in the demos he charges for.

It's not right...
 

Dev_With_Coffee

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Hi, let's try to understand what could be wrong:
  1. What version of your RMMV?
  2. You said you are using the demo version of PLUGIN, but what is the version number or Year?
  3. The demo version is no longer distributed, let's try to find out why. My theory, DEMO versions by name are known to be just for experimentation, ie they rarely have "support" or constant updates for correction.
Take these factors into account, as soon as I've been able to answer each of these factors I link to the official website where there is a step by step to report bugs.



Good luck!
 
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slimmmeiske2

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Since you've posted a new thread for your recent issue, I'm closing this one.

 
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