- Joined
- Mar 13, 2013
- Messages
- 241
- Reaction score
- 59
- First Language
- English
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First and foremost, happy new years to everyone!
I've come across a strange bug that I can't figure out. After a rather long event ends, the screen fades and I have the player transfer back to his room. After the transfer and the screen fades back in. When you move the player, he just walks/floats over everything! Even the wall and the ceiling! I checked the tile sets, nothing changed there. Everything marked with an X that should be marked. When I move to the transfer point, the player still transfer to the adjoining room. The crazy thing, the player will also walk over/float everything in the adjoining room and every other room to!
I've spent an hour on this trying ti figure out what happened. This isn't the first event transfer I did. I did this one just like every other one before, and they all work just fine. I just can't figure out what's causing the player to be able to float over everything after that transfer.
Thanks!
I've come across a strange bug that I can't figure out. After a rather long event ends, the screen fades and I have the player transfer back to his room. After the transfer and the screen fades back in. When you move the player, he just walks/floats over everything! Even the wall and the ceiling! I checked the tile sets, nothing changed there. Everything marked with an X that should be marked. When I move to the transfer point, the player still transfer to the adjoining room. The crazy thing, the player will also walk over/float everything in the adjoining room and every other room to!
I've spent an hour on this trying ti figure out what happened. This isn't the first event transfer I did. I did this one just like every other one before, and they all work just fine. I just can't figure out what's causing the player to be able to float over everything after that transfer.
Thanks!
