Of Good and Evil [Demo Available]

tofuman

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Warning 1: Contains a religion that may (unintentionally or not) resemble real ones.

Warning 2: Contains light swearing, do not proceed if uncomfortable with words such as Dam with an extra n, Sit with an extra h, or hello without the o.

Warning 3: Contains human violence, do not proceed if uncomfortable with child or elderly violence.

 ​
Another perspective on the traditional RPG genre! Play as the bad guy! Kidnap the Princess! Fight the hero(s)!
A half-satire, half-traditional RPG adventure that questions the very concept of Good vs Evil!


Background: 

In the beginning, God created the world. And everything in it. He created it for his amusement, and enjoyed watching the humans building cities, trading goods and generally working together and stuff.
But as time passed, the humans started to argue and fight; Countries warred with each other. God didn't want that, but he also didn't want to take away the human's free will, and so he came up with a plan.

He created demons that threatened the very existence of the humans, and thus the humans united as one against this common enemy. Warriors were born and tested, Heroes slayed Demon Lords and vice versa.

Recently, the latest Dark Lord was slain by the Heroes of Light. An era of peace descended upon the world... or did it?
The World:

 CountriesThe World (that's its name) is divided among four major powers.

Redland: A place of heroes, warriors and glory, since many generations of Dark Lords have lived there. It is currently at war with Bluland.

Bluland: A technological superpower, relying on complex machines rather than hardened soldiers. Dwarfland is located here.

Yelland: Merchants and practitioners of fine arts gather here to sell their trade. Home to the elusive ninjas.

Whiteland: Untamed and untouched, anyone who has tried to invade has failed spectacularly. Elfland exists somewhere in this wilds. Currently in a Magic vs Magick civil war.
Character Introductions:

The Baddies
Craig



Role: Dark Lord prophesied to bring about an eternal age of darkness and is so awesome MWAHAHAH(maximum characters reached)

Age: 112

Weapon: Club (Yeah, I'm a badass)

Likes: Cake

Dislikes: Vegetables

Synopsis: Wassup! Resident Dark Lord here, there's this prophecy 'bout me turning the world to darkness,see? So it means I'm unstoppable, right? Bring on the heroes!

(Developer warning: Please use third person in your synopsis)

 

Smithers



Role: Henchman to the Dark Lord

Age: Older than you 287

Weapon: Gun

Likes: Young Master

Dislikes: Stupid Heroes Smart Heroes Heroes

Synopsis: The charming servant to young master Craig, its past remains a mystery. That makes it even more enthralling and exotic.

 

Leansheele



Role: Craig's daughter and Princess of Darkness

Age: Tsk! Never ask a girl her age!

Weapon: Axe

Likes: Ninja tools and other futuristic stuff

Dislikes: When people disagree with her

Synopsis: Not just the heir to the seat of darkness, she's a friggin' ninja! Heck, she could be the protagonist of her very own game!

 

Bihalani



Role: Abtjuctle nana tro mi rajtchuk (Warrior of the Whitelands)*

Age: Tchj 3 (23)*

Weapon: Hahahaha! (None)*

Likes: Shikaka (Glory)*

Dislikes: Nut 'ella wuld comrion (Chocolate and... something, I dunno.)*

Synopsis: Itchkebalrrratangul ta chl nii wa krut saviour Atjicktsupupezoomzookda! (Something, something, strongest in the world)*

(Translation by Leansheele)

 

AMI



Role: AUTOMATED MECHANIZED INCENDIARY UNIT

Age: 9

Weapon: VARIOUS

Likes: BUTTERFLIES, FLOWERS, ETC

Dislikes: SNAKES, SPIDERS, ETC

Synopsis: REAL BODY SHUT DOWN. REBOOTED AS FORMLESS SELF. PROGRAMMED INTO CURRENT TANGIBLE BODY. 

 

The Goodies

 

King Ronald (Bless his name)



Role: King of Redland and soon to be the rest of the world

Age: 64

Weapon: King Ronald (Bless his name) need not reveal his secrets

Likes: Same as above

Dislikes: Same as above

Synopsis: His father was king when Dark Lord Claude was defeated, and immediately started a campaign to conquer the world, but unfortunately perished before he could see it to the end.

King Ronald (Bless his name) is carrying on the effort to subdue the inferior peoples of the world. Hail me  King Ronald (Bless his name).

 

Princess Sena



Role: King Ronald's daughter and heir to the throne

Age: 18

Weapon: -

Likes: Pink

Dislikes: Violence

Synopsis: A princess is dainty and pure, and doesn't fight, except with her brains. Oh, what shall she do if a Dark Lord tries to kidnap her! She is helpless! Or is she...?

Haha, just kidding, she is. Or is she...?

 

Ida



Role: Hero

Age: 19

Weapon: Spear

Likes: Justice

Dislikes: Injustice

​Synopsis: She is prophesied to bring about peace to the land. That means she will defeat the Dark Lord. You hear me, Craig?! Defeat YOU, you son of a (omitted due to profanities)  
 

Screenshots:


 

                                       Beat up little kids!                                                                                                   Kidnap the Princess!

                       


 

 

 

                                  Beat up the elderly!                                                                                                   Mini-games with fairies!    

                       


 

 

                                Navigate Lava-Dog Traps!                                                                                     Break the laws of nature!

                       


 

 

Features:


-Traditional RPG experience with a twist.

-Yanfly based combat system

-Action-packed(?) cutscenes

-Your choices will NOT affect the future (Hey, it's prophesied, right?)

-A (attempted) mix of light-hearted satire and drama




Credits:



Scripts:

Yanfly

Yami

Hime

Casper gaming (caspergaming.com)

Racheal

Hanzo Kimura

tomoaky

Nelderson

Music:

Gyrowolf

Fyresale

Aaron Krough

Hitoshi (senses-circuit.com)

Graphics:

Sakura

Chaos Portal

Hanzo Kimura

sorama (http://soramani.kagome-kagome.com/)

(http://makapri.web.fc2.com/top.html)

Closet

noellechan

If I've missed anyone please inform me and I'll add it asap.

Demo:

http://www.mediafire.com/download/d5o7jwth6bvmsay/ogae.exe 
I've checked through the game for game breakers and english errors, but since this is a one-man job, I probably missed something.

Feel free to PM me with your feedback, comments.

Things I'm particularly requesting play testers to give feedback on:

1) Battle system: Is it too easy, too hard? Should I scale the damages and HP down for more control over damage?

2) Comedy vs Drama: Too stupid to be playable? Screw the emo scenes, IMMA DARK LORD!!!...?

3) Bugs: Just let me reach for that spray

For #2, it probably won't change any part of the demo, but I'll keep it in mind while writing/eventing the rest of the game



Developer's Commentary/Rant:

There are many RPG games out there that parody the traditional RPG, usually taking things to extreme or exact opposites (e.g "You are NOT the Hero" by Don Manalili, great game).

Much used is the standard parody tool of "fourth-wall" breaking such as the player shouting "level up!" when he levels, or talking to the narrator.

 

With this game (my first btw) I'm trying to achieve the same effect without breaking the fourth-wall too much, so this game is more of a satire than a straight out parody, questioning RPG conventions without straight out slapping it in the face.

Standard stuff are still parodied, but fit into the world (albeit roughly) as part of the lore and may even feature as major plot points, for example: Fear the slimes.

 

Anyhoo, I've dabbled a little of comedy and drama in this game, which is still very^10 incomplete, so when the demo is out, feel free to tell me your preferences and I'll rebalance the amount.

(So far its about 80% parody 20% drama)
 
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If I may ask, what are you trying to set apart from other games like this?

(As a note from me, i don't know if the swearing words disclaimer shouldn't be a thing or not in your post, but that's just me)

(And your graphics are really nice too. I would like to play this when it's all said and done)
 

phoenix_rossy

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It looks like you're putting quite a lot of work into this. It looks cool. Just for the record though, 'playing as the bad guy' is definitely not a 'new perspective'. And generally, it's quite boring, since evil is preternaturally a shallow perspective to view events from. Just my own personal opinion, of course.

Better to have ambiguity, with seemingly 'evil' acts actually having a purpose; i.e. "I burned down the village because actually everyone who lived there carried a contagion that could have wiped out the rest of the world".
 
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If I may ask, what are you trying to set apart from other games like this?

(As a note from me, i don't know if the swearing words disclaimer shouldn't be a thing or not in your post, but that's just me)

(And your graphics are really nice too. I would like to play this when it's all said and done)
I do want to add on this a bit more, you seem to have some interesting ideas with the screenshots, but the thing that gets me is the names of the continents. I would sincerely say that they need a bit of work, if they aren't your final names, then disregard this.
 

tofuman

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It looks like you're putting quite a lot of work into this. It looks cool. Just for the record though, 'playing as the bad guy' is definitely not a 'new perspective'. And generally, it's quite boring, since evil is preternaturally a shallow perspective to view events from. Just my own personal opinion, of course.

Better to have ambiguity, with seemingly 'evil' acts actually having a purpose; i.e. "I burned down the village because actually everyone who lived there carried a contagion that could have wiped out the rest of the world".
Yep the standard 'evil' perspective is shallow as you said, and and burning down a village to save the world is technically a 'good (debatable)' thing, but I'm going for more like "Dark Lord turns the village into undead zombies because he wants an evil army but the side effect is that they don't die from the contagion.". Its gonna be hard to make the characters likable in this regard, but I'll try my best.

I do want to add on this a bit more, you seem to have some interesting ideas with the screenshots, but the thing that gets me is the names of the continents. I would sincerely say that they need a bit of work, if they aren't your final names, then disregard this.
Hm. The continent names are mostly on purpose :p to make fun of the fact that a light-hearted RPG like this has little backstory and the player doesn't really care about place names (they will be like: oh I'm in dungeon #1, or dungeon #2 etc)

More name like this was planned (Sea of Water, Random Forest) but if there's really a problem with it I can change the names. I would like for more opinions on this though.
 
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Hm. The continent names are mostly on purpose :p to make fun of the fact that a light-hearted RPG like this has little backstory and the player doesn't really care about place names (they will be like: oh I'm in dungeon #1, or dungeon #2 etc)

More name like this was planned (Sea of Water, Random Forest) but if there's really a problem with it I can change the names. I would like for more opinions on this though.
I see, I see! This is according to plot..? As long as it makes sense then.
 

tofuman

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Bump and update: Demo available
 

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