- Joined
- Mar 5, 2013
- Messages
- 264
- Reaction score
- 98
- First Language
- English
- Primarily Uses
- N/A
Even if someone is making a game -purely- as a hobby and/or intending to release something for free, they should expect to pay for quality resources. They're working with a cottage industry. Like Shaz said, this should be expected and agreed on beforehand.
A major corollary I don't think a lot of people think about is rights and exclusivity. Even if you commission some art for use in a game, that artist is fully within their rights to do whatever else they want with those images and even bar you from using those images outside of the agreed upon usage. If you don't like the idea of someone turning around and selling the stuff you commissioned you'll need to agree on that exclusivity or rights control beforehand and most likely pay extra. If someone wants to get offended by that, tough luck, the law defaults in favor of the creator's rights.
On the other side of the topic, I do think some people can too caught up with doing commissions in general and that can get tacky. I see that a lot on DA, but not really from any RM people. I actually have some friends who haven't really posted anything original in years, it's just an endless stream of commissions and posts about how many slots they have opening up and changes to their terms and rates, etc. The person who used to just do stuff for fun is replaced by this annoying art vending machine straddling the line between hobby artist and something more professional and ending up being neither. There's nothing wrong with doing commissions, but they should just be a side thing to whatever goals you've really set your sights on.
A major corollary I don't think a lot of people think about is rights and exclusivity. Even if you commission some art for use in a game, that artist is fully within their rights to do whatever else they want with those images and even bar you from using those images outside of the agreed upon usage. If you don't like the idea of someone turning around and selling the stuff you commissioned you'll need to agree on that exclusivity or rights control beforehand and most likely pay extra. If someone wants to get offended by that, tough luck, the law defaults in favor of the creator's rights.
On the other side of the topic, I do think some people can too caught up with doing commissions in general and that can get tacky. I see that a lot on DA, but not really from any RM people. I actually have some friends who haven't really posted anything original in years, it's just an endless stream of commissions and posts about how many slots they have opening up and changes to their terms and rates, etc. The person who used to just do stuff for fun is replaced by this annoying art vending machine straddling the line between hobby artist and something more professional and ending up being neither. There's nothing wrong with doing commissions, but they should just be a side thing to whatever goals you've really set your sights on.

