OGG music looping after 1.3.0

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Amarysse

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Hello! Updated to 1.3.0 and followed Archeia's helpful instructions to update my project too, and everything seems fine... except for looping music. OGG files with LOOPSTART and LOOPLENGTH tags in them (i.e. most of them) don't seem to be respecting these tags any more, leading to broken loops.


This isn't an issue with some tracks that have already been composed and edited with looping in mind, but for those with an "intro" section that isn't supposed to be incorporated into the loop, it's an issue. I've noticed it particularly with the remastered RM2k tracks such as 2000_Battle1, 2000_Battle3 and 2000_Opening2 -- the tags are present and correct, and rpg_core.js still seems to be looking for them, but neither the RPG Maker editor music player nor the game itself appear to be respecting the loop points any longer, whereas they were fine before the update.


Any fixes forthcoming?
 
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