So, thanks to a friend, I got the set as a gift and now I'm working on making description text files for the various tiles since some of them can be quite confusing!
As soon as they are done, I'll upload them as an attachment for anyone to download who has the pack. Should help to identify just about everything.
EDIT:
Erk...some of these tiles in A5 I just don't get. I've contacted the artist and hopefully he'll provide some insight as to what exactly they are so I can do them proper justice.
EDIT #2:
OKAY! So, ALL tiles have been named and I'm sure some are mis-labeled, but I did the best I could. I've also included a demo with two maps, common events for gameboy music fading and screen fading AND all tiles with passability done. Some are also probably not right, but you can fix those yourself.
What is
NOT included is the graphics for the demo (you
MUST have purchased the resource pack and then copy them into the demo's graphics folder in order for this to work properly), and two pieces of gameboy music from Final Fantasy Legends due to them technically being ripped from a commercial handheld game. For the music, you can either record your own NES/GB music, loop it and use that or head over to my blog site and pick them up there (link in signature). As a bonus, I included a "Transfer" sound effect for free that is completely of my own design using the Paragon5 Beyond Tracker (Gameboy Music Tracker Program) that you can use in your projects if you so desire. All I'd want is credit for the use of the sound effect (commercial & non-commercial).
Oh and special thanks to DP3 for his
code snippet to adjust the currently playing BGM volume using a script call.
It's provided in the attachment or on my site with music included (no graphics). Enjoy!