Olivia OTB + YEP Battle Crash

Kingkoala

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cannot read property "push" of undefined

I was wondering if someone more versed could help
explain this crash to me.

Happens when a battle starts, even in Troop battle test.
doesn't always happen maybe 20% of the time.
Sometimes can F5, sometimes have to restart.

is this a bug, a load order issue, or compatibility issue?

I tried removing the listed YEP plugins but it seems to persist.


1592679391473.png
 

Kingkoala

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SOLVED:

Hello solved in part, that it was related to Olivia OTB having an issue with having the Action TImes + setting on the battler. An issue triggers on the first turn generally. If anyone else has experienced this or knows any way to work around while utilizing this effect, feel free to reach out.
 

HumanNinjaToo

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As a work around you could use yanfly action sequences to add more action effects to the skill. Weapon unleash works well if you’re trying this for a normal attack.
 

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When you thought you'd be finished with the grid, and spend ~8-9 hours on an arrow. How is this more difficult to than player movement?

Still some bugs hiding in there, but it's nearly complete.

I'm having it strictly follow the path a user draws, because there will be booby trap and other similar mechanics where you want to avoid specific cells.
I feel like banging my head against a wall every time I want to find that post that shows all the plugin header codes. Then I think "next time I find it, I'm going to bookmark it". Then I think "wait a minute ... maybe I bookmarked it last time because it took me so long to find it". Check bookmarks, and there it is :)
... a few of my main characters standing around doing nothing lol. I mostly wanted to see them together on screen.

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