Olivia Weapon Swap Plugin - Start game with weapons equipped

dwiseman57

Merchant Prince Digital
Veteran
Joined
Jun 29, 2014
Messages
40
Reaction score
1
First Language
English
Primarily Uses
N/A
I am trying to have my game begin with the different weapon slots already filled. At the moment, I have to manually load the menu, go to equip and add the extra weapons as part of the Olivia functionality.

Ideally though I want to write some script or notetag to have a weapon equipped during my autorun event when the game starts...

Any ideas?

Plugin reference: https://fallenangelolivia.itch.io/weapon-swap-system
 

41728280

Veteran
Veteran
Joined
May 31, 2020
Messages
238
Reaction score
72
First Language
Chinese
Primarily Uses
RMMV
It doesn’t make much sense. It’s a joy for players to find weapons and equip them.
 

dwiseman57

Merchant Prince Digital
Veteran
Joined
Jun 29, 2014
Messages
40
Reaction score
1
First Language
English
Primarily Uses
N/A
It doesn’t make much sense. It’s a joy for players to find weapons and equip them.
It is fun, but I have at least two reasons why I still need this for gameplay purposes...

1. The opening of the game, along with the story, includes various tutorials and requires the player's hero character to be full equipped when the game begins.
(Subsequently loses weapons, and the fun of finding them begins)

2. The player in my game is able to recruit NPC's to the party, with fixed equipment sets. Unfortunately I can't find a script way to have those characters join the party with their second Olivia weapons equipped. The player has no way to alter the equipment of those NPC's in my game (nor should they)
 

dwiseman57

Merchant Prince Digital
Veteran
Joined
Jun 29, 2014
Messages
40
Reaction score
1
First Language
English
Primarily Uses
N/A
Guessing this one isn't possible? No one else had this request?
 

dwiseman57

Merchant Prince Digital
Veteran
Joined
Jun 29, 2014
Messages
40
Reaction score
1
First Language
English
Primarily Uses
N/A
Since this might be something unique to me, does anyone know how to go about asking the Plugin dev for help on this? Is it likely to be something that can get support directly from them? What are peoples experience with asking the pro plugin devs for help?
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

A part of me wants to return back to the beginning and first two chapters and remake them with parallax map. But I have decided not to. Every chapter is just another step in the journey. No need to walk back unless I have to revise dialouge.
Hey guys! Good news!
I just released the Games from Brazil - Part 2 on my Youtube Channel! I am really happy that part 1 had 100 views and I hope more people will be interested to see the potencial of Brazilian Game Devs!
Effervesce Fallacy™ - Attract Mode (proto)

Forum statistics

Threads
107,570
Messages
1,030,636
Members
139,671
Latest member
WDRS
Top