Olivia Weapon Swap Plugin - Start game with weapons equipped

dwiseman57

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I am trying to have my game begin with the different weapon slots already filled. At the moment, I have to manually load the menu, go to equip and add the extra weapons as part of the Olivia functionality.

Ideally though I want to write some script or notetag to have a weapon equipped during my autorun event when the game starts...

Any ideas?

Plugin reference: https://fallenangelolivia.itch.io/weapon-swap-system
 

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It doesn’t make much sense. It’s a joy for players to find weapons and equip them.
 

dwiseman57

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It doesn’t make much sense. It’s a joy for players to find weapons and equip them.
It is fun, but I have at least two reasons why I still need this for gameplay purposes...

1. The opening of the game, along with the story, includes various tutorials and requires the player's hero character to be full equipped when the game begins.
(Subsequently loses weapons, and the fun of finding them begins)

2. The player in my game is able to recruit NPC's to the party, with fixed equipment sets. Unfortunately I can't find a script way to have those characters join the party with their second Olivia weapons equipped. The player has no way to alter the equipment of those NPC's in my game (nor should they)
 

dwiseman57

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Guessing this one isn't possible? No one else had this request?
 

dwiseman57

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Since this might be something unique to me, does anyone know how to go about asking the Plugin dev for help on this? Is it likely to be something that can get support directly from them? What are peoples experience with asking the pro plugin devs for help?
 

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