RMMV Olivia's Boost Point System and Action Sequence

RegalKAMAX

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I'm using Olivia's Boost Point System plugin(https://fallenangelolivia.itch.io/boost-point-system) and Yanfly's Action Sequence plugins.

I want to use <Boost Repeats> notetag to increase the number of repeated hits, but the problem is that I don't know how to apply it in Action Sequence.

<Boost Damage> or <Boost Turns> are applied automatically, but number of hits only uses as many effects as specified in the Action Sequence, so I must specify the number of hits directly to use <Boost Repeats>.
I don't know how to repeat the 'action effect' of the Action Sequence for the number of BP used by the user.
 

zerobeat032

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thing I remember is, you have to use the boost points then it repeats the attack for each point you used. at least it did in my usage of it. <Boost Repeat> only takes affect when you use boost points prior to the attack....

unless I'm missing what you're getting at here.
 

RegalKAMAX

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Code:
<Boost Repeats>


<Target Action>
wait: 30
motion guard: user


MOVE user: target, front, 10
wait: 30
motion swing: user
action animation
action effect
wait: 30
</Target Action>

Notetag is like this.
In this situation, no matter how much BP is used, action effect is used only once in notetag, so Action Sequence forces it to be used only once.
But if I use only <Boost Repeats> without using Action Sequence, the number of repeated hits increases normally increase.
I think I need something to repeat the action effect of the action sequence.
 

zerobeat032

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hmm that's weird. I use action sequences and boost and it was working. based on your note tag, it should work. what order are your plugins in? I have Boost under all the battle stuff for yanfly.

wait... does the action sequence repeat? cause that's what's supposed to repeat, not just the action effect. when I used it, my entire action sequence would play however many times I boosted it.
 

RegalKAMAX

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I don't know what I changed, but it suddenly works well.
It wasn't known what caused it, but luckily it was solved.
Thank you for help.
 

zerobeat032

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glad to hear it's working, and no problem.
 

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