I'm trying to reposition the enemy name/HP/weakness/shield icons from directly under the enemy and in to the top corner of the screen. The issue I'm having is when I move it, it can only be moved a small distance before getting cut off, as you can see with the enemy names in this screenshot: https://i.imgur.com/FyaVcVA.png Is there a way for a newbie like me to alter code that allows me to position the details anywhere on the screen? Bonus, but less urgent query: I'm also trying to use the weakness exploiter state from the Trickster class as standard. It works fine unless you use a multi-target skill that hits several targets' weaknesses. You then get an additional action for each weakness hit, so you could end up with 5 extra actions for hitting 5 weaknesses with one skill. I'd like to just have 1 extra action per turn regardless if 1 or 5 weaknesses per turn. Has anyone managed this?