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- Nov 13, 2014
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I want to make an event that occurs on 100 TP. Specifically, I want the character to be affected by a state I'll refer to as State 26, as the State's id is 26. State 26 is meant to give the character a boost to all parameters for 3 turns, at which point the state ends and TP is dropped to 0. How would I make such a thing happen?