- Joined
- May 10, 2012
- Messages
- 101
- Reaction score
- 5
- First Language
- English
- Primarily Uses
- Events are on the map, moving around
- These events can trigger a battle
- The player can lose some of these battles
My question:
- How can I script those events to "retain" the enemy troop status? (dead troop members, HP/MP levels, etc)? (is it even possible? far too complicated to even consider?)
Follow-up:
- Easy way to script the deletion of the event as well if the player wins the fight?
Thanks in advance!
- These events can trigger a battle
- The player can lose some of these battles
My question:
- How can I script those events to "retain" the enemy troop status? (dead troop members, HP/MP levels, etc)? (is it even possible? far too complicated to even consider?)
Follow-up:
- Easy way to script the deletion of the event as well if the player wins the fight?
Thanks in advance!
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