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- Sep 14, 2013
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What I'm wondering is...
Is there a way to separate PHA into recovery item's PHA and damage item's PHA?
Like, it would be cool if you can make an accessory that increase your efficiency on just the recovery item and another accessory for just the damage item. I'm using vxace btw. I'm not sure if this can be done in a later version yet, lol.
One way I can think of would be tinkering with scripting by making up another stats and applying it to the formula in the script, which I don't really know how to.
editted out unnecessary stuffs
Is there a way to separate PHA into recovery item's PHA and damage item's PHA?
Like, it would be cool if you can make an accessory that increase your efficiency on just the recovery item and another accessory for just the damage item. I'm using vxace btw. I'm not sure if this can be done in a later version yet, lol.
One way I can think of would be tinkering with scripting by making up another stats and applying it to the formula in the script, which I don't really know how to.
editted out unnecessary stuffs
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