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What I'm wondering is...
Is there a way to separate PHA into recovery item's PHA and damage item's PHA?
Like, it would be cool if you can make an accessory that increase your efficiency on just the recovery item and another accessory for just the damage item. I'm using vxace btw. I'm not sure if this can be done in a later version yet, lol.

One way I can think of would be tinkering with scripting by making up another stats and applying it to the formula in the script, which I don't really know how to.


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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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