OnChangeVariable

ct_bolt

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Description:
Run common event (and/or call script) when variable(s) is changed.

How To Use:
Set up the list of Variable & Common Event, and/or Script Call (Optional) Pairings

Additional Features:

Download:

OnChangeVariable Plugin: Click Here to Download

History Log:
Version 1.00 Initial Release (11/20/2019)
Version 1.10 Cleaned up code & added extra feature (Script Call) :) (11/20/2019)
Version 1.20 Added trigger by a change to variable in a damage formula (11/20/2019)
Version 1.21 Added ability to rename plugin file (please don't though)
Version 1.22 Bugfix (Trigger now only when the variable is actually changed not just when called upon) (11/21/2019)
Version 1.30 New Features (11/21/2019)
Version 1.40 Major Fix (Rewrite to fix battle damage issue)(11/21/2019)

Original Request Thread: Click Here to View Thread (Requested by KazukiT)

Credits:
None necessary, no credit needed. :)
Happy Game Making!

Terms Of Use:
Use anyway you'd like. Feel free to make modifications even. :)
 
Last edited:

mlogan

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@ct_bolt Please add credits and terms of use to your original post.
 

Eliaquim

Raze: The Rakuen Zero's Guardian!
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It's simple but very useful!
Thanks! ^^
 

pasunna

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I had try yanfly variables conditioning switch
And it very lack
Is that the reason this plugin leave out the check of lesser or higher value?
 

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