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Yea, because it bugs me when I use a "hits 4 random enemies" attack on one enemy and the animation plays four times over itself. Eesh. I remember on vxace having a simple scipt that let you out "one animation" in a skills note box and it would do just that. To go with it, is there any way to make an attack hit a single enemy 3 or 4 times, or to make it hit more then 4 random enemies? (Think like a meteor spell that hits 9 or 10 times, but I don't want it to reply the animation but once)
 

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You can change the hit amounts for the skill.
 

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When I make a skill hits 4 random enemies and use it again a single enemy it does the animation four times..
 

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Here what it does. Take the default triple attack, it's set to "attack 3 random enemies". It uses the default "slash" animation. When you use it, it does the slash animation three times, even if it's only against a single enemy. This is compunded if you make it more hits, like says "attack 4 random enemies" and then "repeat action 2", you have 8 slash animations on one target. Not imagine using a custom animation that is, say, multiple slashes. Slashes everywhere. Dozen and dozens of slashes. So what I need is a JS that sets it to preform ONE animation even if the attack "hits" multiple times. I hope that makes more sense.
 

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