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I'm not particularly sure if there is a script already made for something like this(if there is, then I just didn't see it, or notice it..or, I did notice it, and just misinterpreted its usage), but I was wondering if a script has been made for Ace, where when it's the player's turn instead of picking each actor's commands in a row all at once, only one actor would be able to be given commands. This goes for the enemies as well. Basically, only one actor or enemy would take part instead of the party, and that would count as that actor's turn, and then move onto the next actor or enemy, depending on agility.
Is this doable, or has it already been done? Or, is there a way I can set up battles like this?
Here's an example of what I mean:
The highlighted portrait means that it's that character, and that character alone's turn, rather than them being able to take part all at once.
Is this doable, or has it already been done? Or, is there a way I can set up battles like this?
Here's an example of what I mean:
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