MY FRIENDS
SYNOPSIS
Game execution Issues? Try Firefox!
This tiny game is something like a tiny interactive horror story. We meet Ryan who stayed home all day and we learn why.
IMAGES/SCREENSHOTS
DOWNLOAD LINK
Link updated:
https://www.dropbox.com/s/64hqj1wcf43wx7e/MyFriends.zip?dl=0
SOME MORE INFORMATION:
The game was created for the One Map Game Challenge.
Genral restrictions were:
I found that a little softcore for my taste so here are the restrictions I followed:
I shall use:
Genral restrictions were:
- You can only use 1 map.
- You get only 10 events (total, combining map and common)
- 10 variables max
- 10 switches max
- Plugins are allowed, but no plugins that are designed to work around these restrictions. Allowed engine: RPG Maker 2k/2k3/XP/VX/VX Ace/MV
I found that a little softcore for my taste so here are the restrictions I followed:
I shall use:
- 1 Event
- 1 Variable
- 1 tileset
- 1 picture file on the tileset
- 1 actor
- 1 class
- 1 music piece (and split in two parts)
- 1 sound FX
- 1 item
- 1 state
- 1 animation
- 1 type (for all types)
- 1 skills
- 1 enemies
- 1 weapons
- 1 armour
- 1 enemies
- 1 troops
- Switches.
CREDITS:
"My friends"
A game by Dreadshadowfor the "One Map Game Challenge" Event of the official RPG Maker forum.
Creeated using RPG Maker MV.
[Copyright](C) Degica, Co. LTD
Graphics:
For the game, a parallax map was made, using tiles, and actor graphics (doors).
A single actor movemet graphic, with a facesetalong with a fonts file were also used, all from these two DLCs:
POP! Slasher Forest
POP! Horror City
[Copyright](C) Degica, Co. LTD
Resource creators: Vexed Enigma
Custom Icons are by Avery, a beloved member of the official RPG Maker forum.
Title Screen picture by Dreadshadow.
Extra Plugins:
TDDP_FluidTimestep by Tor Damian Design (a.k.a. Galenmereth)
Thanks because using Timer wouldn't be an option without this plugin, since it fixes any occuring glitches.
Sound FX:
Initial RPG Maker MV content.
Music:
By Dreadshadow [Copyright](C) 2018
I doubt that anyone would like to use any of the ambient pieces I made for this game.
It is one project with two instruments play, then two variations with solo instruments.
I mean it took me literally 10 minutes to make them and convert them to ogg.
In case though you wanna use any of them, ask me first.
You can find me here!
A game by Dreadshadowfor the "One Map Game Challenge" Event of the official RPG Maker forum.
Creeated using RPG Maker MV.
[Copyright](C) Degica, Co. LTD
Graphics:
For the game, a parallax map was made, using tiles, and actor graphics (doors).
A single actor movemet graphic, with a facesetalong with a fonts file were also used, all from these two DLCs:
POP! Slasher Forest
POP! Horror City
[Copyright](C) Degica, Co. LTD
Resource creators: Vexed Enigma
Custom Icons are by Avery, a beloved member of the official RPG Maker forum.
Title Screen picture by Dreadshadow.
Extra Plugins:
TDDP_FluidTimestep by Tor Damian Design (a.k.a. Galenmereth)
Thanks because using Timer wouldn't be an option without this plugin, since it fixes any occuring glitches.
Sound FX:
Initial RPG Maker MV content.
Music:
By Dreadshadow [Copyright](C) 2018
I doubt that anyone would like to use any of the ambient pieces I made for this game.
It is one project with two instruments play, then two variations with solo instruments.
I mean it took me literally 10 minutes to make them and convert them to ogg.
In case though you wanna use any of them, ask me first.
You can find me here!
Some personal comments on the Event:
It is fantastic how limitations can teach you what is possible, by using just simple tools.
I mean I got to the end of this and said "Hey look I can make it even more minimal and it will still be nice!"
Not to mention that this game can start as exactly this, and build upon it by adding a few stuff, to make a decent length game.
Great Event, fantastic idea!
I mean I got to the end of this and said "Hey look I can make it even more minimal and it will still be nice!"
Not to mention that this game can start as exactly this, and build upon it by adding a few stuff, to make a decent length game.
- The challenge needed a map. Well the game MUST have 1 map to run anyway. I could had left that map blank (literally) and just add pictures and choices. According to choices we could work around with the one variable I used, using different values (powers of 2), thus a visual novel game could be also possible, making the one Actor and the grid useless too!
- On the Event I used 4 Event Pages. Those Pages could become just a single Event Page by nesting Conditional Branches, but since that was a project to be made to have fun, I was just too lazy to turn it into an one Event Page event.
Great Event, fantastic idea!
Feedback will be highly appreciated.
Attachments
-
74.7 KB Views: 50
Last edited:





