Welcome everyone, to the ongoing One Map Game Challenge! First of all, this isn't a contest. There are no deadlines, there is no judging, or voting. This is just a challenge. You can tackle this whenever you want, or not tackle it at all! So, one thing I've found a lot of people have problems with is finishing games. But why? Why do they have trouble finishing? Well, the truth is, it is two things: 1. It is a whole lot easier to say than to do, and 2. They try to make a sprawling epic from the start. Ok, I can't stop #1. But what we can look at is #2. A big thanks to @SmashArt and @hiddenone for a discussion in the status feed a while back, because this is based around a challenge they created for themselves to try to stop the Sprawl. Make a game. You can only use 1 map. You get only 10 events (total, combining map and common), 10 variables, and 10 switches. Plugins are allowed, but no plugins that are designed to work around these restrictions. Allowed engine: RPG Maker 2k/2k3/XP/VX/VX Ace/MV. And remember, stick to the spirit of the rules: No simulating multiple maps using complicated tileset switching or other such tricks. Events will of course probably have to do double and triple duty, but keep it to a minimum. The point is to not sprawl and to keep your story and game tight. There are no other rules. That is it. Finish whenever you want to, post it in the completed games section of the forums and then link it in the submission thread. All people who complete the challenge will be rewarded with an event-badge to celebrate their participation! And who knows, I might share a few of my favorites on our social media!