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I've  had this idea for an online chat system using gamejolt, If you haven't used gamejolt before it has a pretty useful api and includes online data storage, I was thinking of using this api's data system to call an HTTP POST of the users input and send it to the online data storage and then have a script detect when someone sends a message then it calls an HTTP GET request from the online data storage and returns the message, is this system possible? Or does it seem farfetched.

Explained Like This:

Bob's Game -> Web Storage <- Jim's Game

The Game's player sends text to the web storage via HTTP POST, then a script in the engine performs a get request to relay it to the game and everyone gets the message ingame,

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