Online Co-Op, is it possible?

Ari3s

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Hm..alright. But, what would it be necessary to purchase a server if the game would be hosted on one of the player's connection? I know, I'm probably iritating you people at this point but being me, I don't fully understand how the type of onlone function I'm describing works.
 

Bex

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I would like this 2Player on 2Pcs were 1pc is the host feature.

Dont recomant the MMO Topics, they say no or use eclipse which doesnt look like trustfull software which what i also not could use my rpg maker rtp.

2Player feature for the Win.
 

Andar

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You don't purchase a server, you rent it from some hosting company. Which company depends on the country you're living in, and that also changes the prices.


The same companies also often offer to give you your own homepages, but for a game server you need additional (and more expensive) versions.


Here in Germany for example one of the better hosting companies is Strato, and the smallest server they rent is 29€ per month. You might be able to get away with their biggest non-server package as that also includes PHP and other functions, but that is not guaranteed as you might need some of the dedicated server functions - and even that package is 18€ per month.


And consider that you need to pay that server during playtests and bughunts on the scripts and programs, which means for a minimum of one year before people can even try to make a game for that.


Edit:


Making a peer-to-peer server might allow you to get away without that rent, but it has some other problems like how do you distribute a non-dedicated IP adress (regular PC's always chance their IP when disconnecting and reconnecting, you have to pay for a fixed IP adress (which is part of the server costs).


That said, any good and modern computer can become a server by installing the neccessary server programs. If you do that with linux they're free, but you'll have problems getting the game to run on the server.


If you do that with Windows, you'll need a Windows server system (which is more extensive than the Windows Home or Professional systems, and requires more knowledge to setup)
 
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Ari3s

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I would like this 2Player on 2Pcs were 1pc is the host feature.

Dont recomant the MMO Topics, they say no or use eclipse which doesnt look like trustfull software which what i also not could use my rpg maker rtp.
That's exactly what I'm going for. I'm not trying some MMORPG game where there's a massive amount of players. Just two (as in my game there are only 2 playable characters). And that's exactly what Call of Duty (and almost every other game) does; the person who started the match/game hosts it on their connection.
 

Tsukihime

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I would recommend reading articles on P2P games to get an idea how they work.


There are many articles about it.


THEN ask whether certain features are available/possible.
 
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Ari3s

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You don't purchase a server, you rent it from some hosting company. Which company depends on the country you're living in, and that also changes the prices.

The same companies also often offer to give you your own homepages, but for a game server you need additional (and more expensive) versions.

Here in Germany for example one of the better hosting companies is Strato, and the smallest server they rent is 29€ per month. You might be able to get away with their biggest non-server package as that also includes PHP and other functions, but that is not guaranteed as you might need some of the dedicated server functions - and even that package is 18€ per month.

And consider that you need to pay that server during playtests and bughunts on the scripts and programs, which means for a minimum of one year before people can even try to make a game for that.

Edit:

Making a peer-to-peer server might allow you to get away without that rent, but it has some other problems like how do you distribute a non-dedicated IP adress (regular PC's always chance their IP when disconnecting and reconnecting, you have to pay for a fixed IP adress (which is part of the server costs).

That said, any good and modern computer can become a server by installing the neccessary server programs. If you do that with linux they're free, but you'll have problems getting the game to run on the server.

If you do that with Windows, you'll need a Windows server system (which is more extensive than the Windows Home or Professional systems, and requires more knowledge to setup)
So that'd be around 20 U.S.D. And like I said, it'd only be 2 players, not a large amount. And regarding the IP, everyone risks their IP adresses; isn't that the point of a Proxy?
 

??????

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What I find funny, is that had we been given full access to all default ruby classes, most of these discussions would be mute.

Alas... RPG Maker strikes again...
 

Ari3s

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My thoughts EXACTLY Dekita.

Alright, will do. Thanks Tsukihime.
 

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