Hello RPG Makers,
This is something I have been pondering for a while so I decided I would finally get some of your guy's opinions on...
Basically, *IF* there was an rpg maker made game, free to download, free to play. This game has simple online features, such as; auction house ( sell the equipment you create to other players, buy their equip /items /whatever) online high scores, online mail sending system, trade (with players) , things like that. It would NOT allow for online battles.
If given a prompt, you/others would donate to such a project with nothing being given in return. All donations would be used to improve features within the game / add new features to the game / make new games with new features (again, free to download/play).
Alternatively, Do you think that you/others would be more likely to donate to the game project if you where 'rewarded' in some way for your contribution, for example, lets say there is an in-game trading card game that all the locals go nuts for, ALL cards are obtainable from playing the game; however, if you donated i dunno, say $2, you got a rare 'card pack' as a reward. The pack is guaranteed to obtain 2 rare cards 3 uncommon cards ( or whatever ). Also, if you wanted to donate more the rewards would also become greater, maybe things like legendary equipment which would be difficult to obtain in-game or valuable materials or whatever..
Basically, do you think it would be likely that the aforementioned game would generate enough donations to cover the cost of maintaining the server and provide the people who contribute (to the game creation) a small donation as incentive to continue providing to such a project?
Finally, If such a game did exist, would you class it as a commercial game?
Also, just to clarify, the donation rewards would always be something that is obtainable within the game; therefore, you would not be able to simply 'donate to win'...
This is something I have been pondering for a while so I decided I would finally get some of your guy's opinions on...
Basically, *IF* there was an rpg maker made game, free to download, free to play. This game has simple online features, such as; auction house ( sell the equipment you create to other players, buy their equip /items /whatever) online high scores, online mail sending system, trade (with players) , things like that. It would NOT allow for online battles.
If given a prompt, you/others would donate to such a project with nothing being given in return. All donations would be used to improve features within the game / add new features to the game / make new games with new features (again, free to download/play).
Alternatively, Do you think that you/others would be more likely to donate to the game project if you where 'rewarded' in some way for your contribution, for example, lets say there is an in-game trading card game that all the locals go nuts for, ALL cards are obtainable from playing the game; however, if you donated i dunno, say $2, you got a rare 'card pack' as a reward. The pack is guaranteed to obtain 2 rare cards 3 uncommon cards ( or whatever ). Also, if you wanted to donate more the rewards would also become greater, maybe things like legendary equipment which would be difficult to obtain in-game or valuable materials or whatever..
Basically, do you think it would be likely that the aforementioned game would generate enough donations to cover the cost of maintaining the server and provide the people who contribute (to the game creation) a small donation as incentive to continue providing to such a project?
Finally, If such a game did exist, would you class it as a commercial game?
Also, just to clarify, the donation rewards would always be something that is obtainable within the game; therefore, you would not be able to simply 'donate to win'...
