MelonMintGames

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Hello, this is a very interesting system! One question, on the offhand chance that someone happened to use the same username and password, what would happen? Would there be any way to ask the user to use a different combination? Thanks!

EDIT: Nevermind, read that you addressed this in the first spoiler! Thanks!
 
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joket

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Woha this is very helpful. Is this available also for MZ?
 

Hyouryuu-Na

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This system uses basic js so yeah, it might work for MZ. However, I can no longer provide support for this since it's been so long. I don't even remember what each script does XD So be careful if you do want to use it as it's not very smooth and bug-free. I might upgrade this and make it more... not so all over the place. But it'll have to wait.
 

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Well today was blown away with nothing to show for it. I made a new character to my game who I was going to have a protection mechanic where he protects my main character randomly unless it's a critical, and no matter what, to check if an attack received will be critical, means checking the apply method. This means rewriting the entire method and I refused to do that.
This was originally made for a "castle" challenge, but we just decided to keep it for our actual game :)

1632415929108.png
Would a simple item rarity plugin be useful to someone? Basically, you would set notetag to an item to set its rarity and it would change the text colour of the item.
Stuff that bothers me: When I answer resource requests and the people don't even bother to answer wheather that was what they needed or say thank you in any way.
I'm tempted to leave the Fight/Escape choice in the Boss Battle submission and make Escape pop up Nedry from Jurassic Park: "Uh uh unh!"

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