- Joined
- May 22, 2012
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For the sake of discussion.
What your thoughts on only having 1 playable character having the ability to use items in battle?
Lets assume consumables are abundant in the game.
Could this build more strategic choices in battle? Or just cause frustration not having the item command crutch we have all come to expect and love?
What your thoughts on only having 1 playable character having the ability to use items in battle?
Lets assume consumables are abundant in the game.
Could this build more strategic choices in battle? Or just cause frustration not having the item command crutch we have all come to expect and love?

