◆Script:$gameVariables.setValue(81, {keyAllowed:{}, actionAllowed:{}, movementRequest:{}, movementOrder:{}, movementState:0});
: :$gameVariables.value(81).keyAllowed = {space:false, down:false, left:false, right:false, up:false, esc:false};
: :$gameVariables.value(81).movementRequest = {idle:true, frozen:false, walk:false, sprint:false, jump:false, tossed:false, driving:false, navigation:false, outsideMovement:false};
: :$gameVariables.value(81).actionAllowed = $gameVariables.value(81).movementRequest); $gameVariables.value(81).actionAllowed.idle = "false";
: :$gameVariables.value(81).movementOrder = {order:-1, routeCommand:-1, busy:false};