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JPGs really look unprofessional.
This is completely untrue. JPG and GIF still are widely used for good reason...Nobody uses JPG professionally anymore, even for web development (which is what it once was popular for).
when you give a client a few hundred photos, yes size does matter. And most aren't going to be modifying them...they might print them.It drives me crazy when a photographer or artist sends me files in JPG because "the file size is smaller". As if that was the most important consideration. Images these days need to be able to have their sizes adjusted without artifacts, which JPG is incapable of.
If someone's sending you photos for you to edit, of course they should be sending you lossless, raw files. Even PNG is a terrible option for that matter since it loses a lot of other information.It drives me crazy when a photographer or artist sends me files in JPG because "the file size is smaller". As if that was the most important consideration. Images these days need to be able to have their sizes adjusted without artifacts, which JPG is incapable of.
JPG is the worst compression type for images these days. There is no way to avoid artifacts because that is what it does -- it's a lossy compression. It's a step down format meant for a digital world that no longer exists. JPG hasn't been relevant since the days of dial up.
What's wrong with using JPG in a responsive website? PNG and JPG are both raster formats.Nobody uses JPG professionally anymore, even for web development (which is what it once was popular for). As websites now have to be responsive PNG has become the standard. Given that the mobile export for MV is HTML5 and load in a version of Chrome...there's no reason to ever use JPG. You're guaranteed to end up with a large number of players having issues with their devices trying to play your game if you use JPG.
Who is your client? o.0This is completely untrue. JPG and GIF still are widely used for good reason...
when you give a client a few hundred photos, yes size does matter. And most aren't going to be modifying them...they might print them.
The real world is very different that many of you imagine. Ideals are nice and all, but in practice you will find most people don't care about the stuff you mention. I totally agree for people editing files you should stick with the source asset that is uncompressed and has layers...but saying jpg aren't professional is going off the deep end.
JPGs with text or using "flat design" will end up with very obvious artifacts, which become even more noticeable when using a responsive design.What's wrong with using JPG in a responsive website? PNG and JPG are both raster formats.