- Apr 26, 2013
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The way I want to simply put is if the player isn't too clingy with their extra valued gear, but making starting gear essentially have infinite or long-lasting than a better equipment would that be better option?
This can be answered with the context @Tai_MT has described in their BotW playthrough: high likely it will promote hoarding powerful equipment instead of using them they way you intended.
Like, players tend to want the battle done as fas as possible, and it can be achieved by using powerful weapons. Knowing those can break if they use the weapons willy nilly, huge chances that they will resort on weaker stuff so they can keep said powerful weapons as long as they can.
Yes, it can work, and yes, it can degrade the player's experience unless your aim is exactly that.