Opening Item Menu And Taking Items Using A Script Call

Neo_Kum0rius_6000

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So I wan't a scenario in my game were a character steals 3 items one at a time.
I know how to open the item menus using the "SceneManager.call(Scene_Item)"
But the problem is that the game pauses when you use that command.
I wan't the items to go away so that the player can see them deplete from there inventory.
If there's a way to do this please let me know!
 

Robert-Character Creator

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You'd probably want to tell it to remove an item, and then 'refresh' the window to show the item missing. Then repeat that two more times. Sorry, I'm not familiar enough with the inventory window to be of too much help.
 

Neo_Kum0rius_6000

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You'd probably want to tell it to remove an item, and then 'refresh' the window to show the item missing. Then repeat that two more times. Sorry, I'm not familiar enough with the inventory window to be of too much help.
That sadly doesn't work because I want the menu to auto close too...
 

Robert-Character Creator

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I got nothing else then, sorry. Like I said, not my area of expertise.
 

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