Hey Deathsia,
Nah, it's not being ignorant at all, don't mind it. And far as I know, in some cases, they do work but in my case it didn't work for some reason.
Anyways, I also tried the scripts as well as far as I know to my knowledge. As I stated a lot earlier, I'm not that great of a scripter to figure out which files goes where, so I may end up messing up the whole thing instead of letting it play the movie that I wanted to play. It's okay, though, I think I found a solution that
might work, but I'll have to figure a way to play it when the player chooses a new game. And I saw the ones with the seperate windows and in my honest opinion, I really don't like that as part of the game, but whatever floats their boat... if they like it in a seperate window, I can't stop them from doing so.
By the way, I saw something that's odd in the parent scripts, where the movie parent script is missing. I'll post a piccie up here and let you see it. Is it normal to do that or is there something
way wrong in that sense? If it is, should I add that in, or is there a script to correct that? And it's from the program itself, not just the game. Double-checked it.
==============================================================================
# ** Cache
#------------------------------------------------------------------------------
# This module loads graphics, creates bitmap objects, and retains them.
# To speed up load times and conserve memory, this module holds the
# created bitmap object in the internal hash, allowing the program to
# return preexisting objects when the same bitmap is requested again.
#==============================================================================
module Cache
#--------------------------------------------------------------------------
# * Get Animation Graphic
#--------------------------------------------------------------------------
def self.animation(filename, hue)
load_bitmap("Graphics/Animations/", filename, hue)
end
#--------------------------------------------------------------------------
# * Get Battle Background (Floor) Graphic
#--------------------------------------------------------------------------
def self.battleback1(filename)
load_bitmap("Graphics/Battlebacks1/", filename)
end
#--------------------------------------------------------------------------
# * Get Battle Background (Wall) Graphic
#--------------------------------------------------------------------------
def self.battleback2(filename)
load_bitmap("Graphics/Battlebacks2/", filename)
end
#--------------------------------------------------------------------------
# * Get Battle Graphic
#--------------------------------------------------------------------------
def self.battler(filename, hue)
load_bitmap("Graphics/Battlers/", filename, hue)
end
#--------------------------------------------------------------------------
# * Get Character Graphic
#--------------------------------------------------------------------------
def self.character(filename)
load_bitmap("Graphics/Characters/", filename)
end
#--------------------------------------------------------------------------
# * Get Face Graphic
#--------------------------------------------------------------------------
def self.face(filename)
load_bitmap("Graphics/Faces/", filename)
end
#--------------------------------------------------------------------------
# * Get Parallax Background Graphic
#--------------------------------------------------------------------------
def self.parallax(filename)
load_bitmap("Graphics/Parallaxes/", filename)
end
#--------------------------------------------------------------------------
# * Get Picture Graphic
#--------------------------------------------------------------------------
def self.picture(filename)
load_bitmap("Graphics/Pictures/", filename)
end
#--------------------------------------------------------------------------
# * Get System Graphic
#--------------------------------------------------------------------------
def self.system(filename)
load_bitmap("Graphics/System/", filename)
end
#--------------------------------------------------------------------------
# * Get Tileset Graphic
#--------------------------------------------------------------------------
def self.tileset(filename)
load_bitmap("Graphics/Tilesets/", filename)
end
#--------------------------------------------------------------------------
# * Get Title (Background) Graphic
#--------------------------------------------------------------------------
def self.title1(filename)
load_bitmap("Graphics/Titles1/", filename)
end
#--------------------------------------------------------------------------
# * Get Title (Frame) Graphic
#--------------------------------------------------------------------------
def self.title2(filename)
load_bitmap("Graphics/Titles2/", filename)
end
When I loaded the previous scripts, it said that it was missing, and yet it was in the folder specified for it, including the importing. I looked in the scripts to see if that was the case and yeah... oddly enough, this file for movies that were supposed to be open was missing. I was also thinking of uninstalling and reinstalling it because I installed it as the trial version and updated it as the full registered version. Don't know if that's affected it or not, but there are those possibilities, though. Can't rule them out.
But yeah, as I pointed out, I might as well figure out another way instead of playing a movie and do something that conveys the same message. If it's partially broken on my end, I can't fix it. And I did point out that I'm not that great of a scripter or an eventer to call myself an expert, so... yeah. If anyone wants to attempt it, be my guest... I'm looking at other options other than putting in the one thing that I know that wouldn't work, even though I tried everything that I have done. It'd be a miracle if it does work, but in my program, it won't. Period. I know you guys have better things to do than to try something that the majority have theirs working.
But yeah... mods, as I said, do whatever you wish... close it, let it remain open, whatever... I know I can't do it, but I'll find another way that would subsitute it. There's more ways to skin a cat, if you know what I mean ^w~
But yeah, until then... thanks for the help, guys!
Ayuki Holmes.