I use busts for all my characters, even one-line NPCs.
They also all have a name.
I did that because it's an important part of the story. People, even a random enemy soldier, have names and faces. They live in the same world and have feelings too (love your NPCs!).
If the player has to protect people, he must see them.
If he has to kill, he must feel that he's taking a life.
I must add that I'm doing it because I've spent a lot of time creating face parts to be used in a generator so that I can avoid the "clone effect".
It also allows me to have matching pairs of sprites/busts.
Had I got only the basic RTP faces/busts, the game would have been very different. Maybe I'd not even begin making it in the first place.
They also all have a name.
I did that because it's an important part of the story. People, even a random enemy soldier, have names and faces. They live in the same world and have feelings too (love your NPCs!).
If the player has to protect people, he must see them.
If he has to kill, he must feel that he's taking a life.
I must add that I'm doing it because I've spent a lot of time creating face parts to be used in a generator so that I can avoid the "clone effect".
It also allows me to have matching pairs of sprites/busts.
Had I got only the basic RTP faces/busts, the game would have been very different. Maybe I'd not even begin making it in the first place.
